David is the Practice Manager for MongoDB at Percona. Prior to that he was one of the early memeber for ObjectRocket the leader in DBaaS for MongoDB specializing in performance. Prior to this he was a Database Architect as Electronic Arts , the game producer and help various systems, networking and development roles. His work includes things like sharding, distributed systems, tool building, very large-scale issues, and high performance MongoDB architecture and design. As a speaker he prefers to focus on solutions in the real world to issues, to this point he tries to regularly publish code to help everyone use his solutions or have ideas to inspire their own.Additionally he is a Mongo Master Alumni and core code contributor to MongoDB and other open source technologies.